O guia definitivo para Core Keeper Gameplay



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feels like a dungeon crawler that you’re creating. You gather materials by mining square tiles, and for most of the game, you’re surrounded by walls that conceal explorable areas.

Copper can be found throughout the Dirt Biome, and getting a full set of Copper Armor is enough to give yourself a chance against fighting Glurch. However, you can also progress to Tin and Iron before you even take on your first boss if you want to.

Sure, Core Keeper horrified me when I knocked a wall down and a bunch of squirming, squeaking larvae jumped in my face.

Which isn't to say there aren't genuinely spooky areas and scary moments. There are ominous, off-screen sounds when you get close to one of Core Keeper's bosses. Breaking through a wall and suddenly seeing you're at the edge of a massive chasm is alarming, and building a narrow bridge across it doesn't feel comfy at all (even though you can't actually fall in).

And while bosses amp up the challenge, the crafting-focused sandbox design is suitable for people who are less interested in hardcore fighting and more interested in base-building. I’m only ten or so hours in, but I’ve watched Twitch streams where players have built extensive bases and crafted advanced items I have yet to even see in my playthrough.

With that in mind, we wanted to take this opportunity to give you an idea of some of the key issues we’re aiming to address in the immediate future.

Aside from selling supplies, the Bearded Merchant sells items that can be used to re-summon certain bosses such as all giant slimes and Ghorm; you simply need to purchase these items and place them on the boss' rune to get them to reappear. Feel free to farm the bosses for fun and profit if you want!

Hunger: How hungry you are. If you're too hungry, you'll suffer some stat penalties. If you're stomach is full, you'll get a "Well Fed" buff that boosts your stats for a short time.

The Basic Workbench gives you access to a bunch of important items for setting up your base. Here are the key items you'll need in your first couple of hours:

Soul of Ra-Akar. Once a power is collected, the boss's sigil is added to the Souls tab of the character screen. Each sigil can be clicked to toggle that ability on or off.

I recommend taking the "Miner" Background so you start with a Copper Pickaxe — you'll have to do a lot of digging at the beginning!

Right away, use the basic crafting available to you in your pack menu to make some torches, a pickaxe, and the workbench. Everything else can wait for a bit, since you’ll need a few other key items and upgrades before you go much further.

Energize o núcleo: Expanda tua base construindo geradores de modo a produzir novos Aparelhamentos, tecnologias e Core Keeper Gameplay energizar seu Núcleo;

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